04.25.20

On 4/18, the party was checked out in Brigadoon and cleared of the influence of Tharizdun. They were escorted to holding and their items taken. They met Reginald Vel Johnson, Jr., the security expert, Rick Cosgrove, the Chairperson of the Brigadoon Business council. He sells cloaks and MacGuffins. He blathers a bit but is kind of useless. I was under the influence, so none of these characters was very likeable. They also went and met Terrince Terrincebert, the lead strategist. She is a halfling woman, and she tells them about three trials that they might need to undertake to defeat Tharizdun: True source of MacGuffins, Find Gort, famous Tabaxi mage, and... something else. They will need to retrieve an object of power from our world, but I haven't figured what it will be.

They also talked a bit with Sharm, inspired by Norm MacDonald's character on The Orville. He gave them a bit of information.

Tonight: They are brought back to meet Marian Cosgrove, Rick's mother, and the Governor of Brigadoon. She and Terrince Terrincebert will be able to more clearly answer questions. Maybe there's some Weird Witches that divine the missions, or maybe they are kinda like the precogs from Minority Report/Battlestar Galactica.

They can ask questions, and Marian gives them relatively straight answers, perhaps even hinting that they are aware of the curse of Tharizdun and that it is possible it may someday be lifted from them. But who knows.

Then it is sitcom time. The party will be sent off to explore the city. Will they each find something amazing?

Caelynn and Bird head for the circus to rescue a captive panther. At some point, they will roll to find out if it is a real cat, or just a supremely fat regular cat. Or a guy in a cat costume. Achieve Whisker Kittens snacks: power to tunr one animal into another animal of same or smaller size for one day. Three doses. Contains strict warning from Br'er Rabbit: Please don't use on people!

Ana and Tonans are heading for a temple with a hip coffee bar, and them perhaps to an artisinal whiskey joint. Achieve whiskey of clarity: When consumed, gives advantage on insight checks to tell if someone is lying, but can't communicate that to anyone. Forgets what you learn when sober.

Torment and Dr. Bratwurst head to a gambling hall. JS is a big fuck all, like always, and Torment gambles. Achieve: Really fancy shoes. Gives advantage on Charisma check to impress someone when worn. Or maybe they win a tiny person? Like a tiny sprite that will have some use

For next episode: Get the airship (!) and head for the true source of MacGuffins.